Graveyard Green
Graveyard Green is a third person, 3d survival game, focused heavily on lighting, atmosphere, and mood. As you break objects and kill enemies, leftover trash and debris will start accumulating in your graveyard, which angers the spirits.
DISCLAIMER: Most of the development was focused on the aesthetics, and due to time limitations, the gameplay aspects were not quite as polished as the team would like it to be. Be mindful that bugs are prevalent.
Controls =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
WASD for movement
Left click to attack
Right click to drop item
E to pickup item
Credits =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Created on Unity Game Studio by Nithin Muthukumar and Daniel Liu for Massey Game Jam II
3D models from Kenny Game Assets (https://kenney.itch.io/)
Music and ambiance from Hollow Knight OST
Sound effects from youtube and soundsnap
The project files are open source and can be found at (https://github.com/HalfPixelStudios/GraveyardGreen)
Status | Prototype |
Platforms | HTML5 |
Author | pinosaur |
Genre | Survival |
Made with | Unity |
Tags | 3D, Atmospheric, Singleplayer, Spooky, Unity |
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